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Insights Into Electronic Arts (EA) Q4: Wall Street Projections for Key Metrics
Zacks Investment Research· 2024-05-02 22:21
Wall Street analysts forecast that Electronic Arts (EA) will report quarterly earnings of $1.55 per share in its upcoming release, pointing to a year-over-year decline of 12.4%. It is anticipated that revenues will amount to $1.78 billion, exhibiting a decline of 8.5% compared to the year-ago quarter.The current level reflects a downward revision of 28.9% in the consensus EPS estimate for the quarter over the past 30 days. This demonstrates how the analysts covering the stock have collectively reappraised t ...
Say hello (again) to EA Sports College Football. The beloved video-game behemoth is back
TechXplore· 2024-05-02 15:47
This article has been reviewed according to Science X's editorial process and policies . Editors have highlighted the following attributes while ensuring the content's credibility: Heisman Trophy-winner and former Baylor quarterback Robert Griffin III is greeted by Holly Johnson on the Baylor campus, Monday, Feb. 27, 2012, in Waco, Texas, where he posed for photos for EA Sports NCAA Football 13 video game to be released in July. Video-game developer EA Sports is breaking back into the college football worl ...
3 Top Gaming Stocks to Buy in April
The Motley Fool· 2024-04-24 16:50
电子艺界(EA) - 电子艺界(EA)在体育游戏领域表现出色,尤其是其足球游戏在与国际足球联合会(FIFA)的关系中依然蓬勃发展[4][5] - 电子艺界(EA)通过在线服务取得成功,这是在游戏发布后推出的额外数字内容,消费者可以购买以增强基础游戏[6][7] - 电子艺界(EA)的现金流强劲,过去12个月的自由现金流几乎翻了一番,达到22亿美元[9] Take-Two Interactive - Take-Two Interactive凭借其众多热门游戏系列,尤其是其《侠盗猎车手》系列,实力雄厚[11][12] - Take-Two Interactive通过收购移动游戏公司Zynga,加速了其移动销售的增长[12][13] 任天堂(Nintendo) - 任天堂(Nintendo)凭借其备受喜爱的系列游戏和持续生产热门平台,能够在视频游戏市场中蓬勃发展[17][18] - 任天堂(Nintendo)的Switch平台仍然保持强劲,为公司带来了8%的年度销售增长[18] - 任天堂(Nintendo)的数字游戏收入同比增长12%,数字收入现在接近Switch总软件销售额的一半[20] - 任天堂(Nintendo)的知识产权收入在2024财年前九个月同比增长93%,这主要得益于去年的热门游戏《超级马里奥兄弟》电影[22]
3 Stock to Watch From Promising Toys & Games Industry
Zacks Investment Research· 2024-04-18 21:11
The Zacks Toys - Games – Hobbies industry benefits from the robust demand for smart toys, STEM (Science, Technology, Engineering and Math) toys, sports toys and fashion dolls and accessories. Industry participants have been undertaking efforts on the digital front and focusing on better execution of marketing and promotional initiatives to drive growth. These firms, including Electronic Arts Inc. (EA) , Mattel, Inc. (MAT) and JAKKS Pacific, Inc. (JAKK) , are likely to gain from the trends above. However, hi ...
Video Gaming Rebound: Electronic Arts or Take-Two, Who Wins?
MarketBeat· 2024-04-15 19:01
Key PointsElectronic Arts is a major video game publisher with the hottest franchises including Madden NFL, EA Sports FC, The Simms, Need for Speed, Apex Legends and Battlefield.Electronic Arts offers a $5.99 EA Play subscription, providing members access to its library of video games, and has over 600 million active gamers signed up to its EA players network.Take-Two Interactive is one of the best-selling video game franchises with its Grand Theft Auto series, as fans eagerly await the release of Grand The ...
Will Electronic Arts (EA) Beat Estimates Again in Its Next Earnings Report?
Zacks Investment Research· 2024-04-13 01:16
Looking for a stock that has been consistently beating earnings estimates and might be well positioned to keep the streak alive in its next quarterly report? Electronic Arts (EA) , which belongs to the Zacks Toys - Games - Hobbies industry, could be a great candidate to consider.This video game maker has seen a nice streak of beating earnings estimates, especially when looking at the previous two reports. The average surprise for the last two quarters was 8.17%.For the last reported quarter, Electronic Arts ...
Electronic Arts Is A Buy With Its Investment In AI And Battlefield
Seeking Alpha· 2024-03-24 21:53
fhogue/iStock Editorial via Getty Images Electronic Arts (NASDAQ:EA) is advancing its operations through prudent integrations of AI, which its CEO describes as having the potential to increase its network by 50% and increase business efficiency by 30%. As such, this seems like a prudent time to become or to stay an EA shareholder. In addition, based on my value analysis, the company looks moderately undervalued based on my conservative model, and it has a strong capital structure compared to its peers. Over ...
EA SPORTS FC™ Announce New Sponsorship of UEFA's Women in Football Leadership Programme
Businesswire· 2024-03-19 17:00
EA SPORTS FC与UEFA达成新的赞助协议 - EA SPORTS FC宣布成为UEFA女子足球领导力计划(WFLP)的主要合作伙伴[1] - WFLP是一项为期一周的年度计划,旨在推动女性在足球行业的职业发展[2] - 今年的计划将在瑞士尼翁的UEFA总部举行,支持来自足球行业的30多名女性[3]
3 Stocks to Watch as Videogame Sales Make Steady Rebound
Zacks Investment Research· 2024-03-12 21:05
The U.S. videogame industry has been trying to stage a rebound that saw sales rise in 2023, and the momentum continues this year. Cooling inflation and easing price pressure are helping consumers spend more on discretionary items lately, giving a boost to videogame sales.According to a report from the Entertainment Software Association and Circana, spending on videogames in the United States totaled $57.2 billion in 2023, up from $56.6 billion in 2022. This included sales across all categories including phy ...
Electronic Arts Inc. (EA) Morgan Stanley Technology, Media & Telecom Conference (Transcript)
2024-03-07 06:49
公司战略 - 公司认为游戏行业正经历着巨大变革,年轻一代消费者越来越选择游戏作为首选娱乐形式[6] - 公司认为自己处于体育和游戏交汇的最佳位置,相信未来将在娱乐行业中发挥重要作用[16] - 公司计划利用生成式AI技术吸引更多玩家,预计能增加50%的用户数量,并提高10%至20%的收入[39] - 公司计划通过AI技术实现游戏产业的转型,让更多玩家参与内容创作,开拓更广阔的市场[42] - 公司计划将FC成功的经验应用到其他游戏中,扩大足球迷的数字平台,吸引全球约10亿球迷进行日常互动[61] 技术创新 - 公司在AI领域取得了重大进展,从机器学习AI发展到生成式AI,提高了游戏开发效率[30] - 通过生成式AI,公司成功缩短了游戏开发周期,比如建造体育场所的时间从六个月缩短到六周[34] - 通过AI技术,公司成功扩展了玩家体验,增加了游戏的深度和吸引力,提高了用户参与度[37] - 公司将AI技术应用于游戏开发,希望在未来三年内提高30%的效率[40] 移动游戏市场 - 移动游戏市场预计今年增长低个位数,而高清游戏机和PC市场预计相对平稳[46] - 大多数移动游戏在开发过程中会亏损,成功的移动游戏推出时间比以往更长,用户获取成本也比五年前高出数倍[48] - 公司将专注于开发几款移动原生游戏,相信这些游戏对当前玩家群体具有特殊应用价值,并计划在市场上花费大量时间和资金[50] Apex游戏 - Apex是一个令人难以置信的特许经营权,拥有数亿玩家社区[66] - Apex核心社区的留存率超过75%,远高于流媒体服务的40%和50%流失率[68] - Apex计划通过增加新玩家友好性和扩展游戏模式来推动增长[70]